Devlog Week 3 - Game Level Overview & Character Art
In this week, we are create our game design level. Here's the layout :
This is the game design level overview on first stage. The red rectangle indicates the player position at the begining of the game and at the finish line. The violet rectangle indicates the player shadow respawn position when player switched character to it's shadow form. There are an obstacles (looked door) that block the player path, so the player need to switch to shadow position and find a key to unlock the door to continue his adventure. This obstacles is seperated each other by a short distance between it. The light ray will come with interval and if the shadow walk when the light ray is on, the shadow will instantly killed. The shadow dimension obstacles and properties is mirrored by the real dimension obstacles and properties
We also create the character design of our game, here's the picture :
The character is using a cartoon art style. In the future update, the character will carry a bow and and arrow tube, because the player will kill/slay the enemy using his arrow shot.
The script and game code is still on developing process and we will post the the progress on next week
Get Cursed Castle : Princess and Shadow
Cursed Castle : Princess and Shadow
2D Platformer
Status | Prototype |
Author | Tanpanama |
Genre | Platformer |
More posts
- Completed Inventory ScriptJan 08, 2018
- Devlog Week 13 - Adding New Decoration AssetDec 31, 2017
- Devlog Week 12 - Adding Enemy Character SpriteDec 31, 2017
- Devlog Week 11 - Creating Main Menu, Option, Credit, Story, Splash ScreenDec 12, 2017
- Devlog Week 10 - Camera ImprovementDec 05, 2017
- Devlog Week 9 - Storyboard & Cutscenes ConceptNov 27, 2017
- Devlog Week 8 - Adding Item in Inventory & Inventory UINov 19, 2017
- Devlog Week 7 - Added Inventory System & Discussion About AssetNov 13, 2017
- Devlog Week 6 - Main Menu, Option, Splash Screen Layout & Modified ScriptNov 06, 2017
- Devlog Week 5 - PrototypeOct 30, 2017
Comments
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great... hopefully the script will have similar detail of information next week