Devlog Week 6 - Main Menu, Option, Splash Screen Layout & Modified Script
Cursed Castle : Princess and Shadow » Devlog
In this week we already create the main menu layout of our game. Here's the layout :
In the main menu page, there are also achievement button, setting button, credit button, and exit button
We also create the splash screen page, exit page, option page, and credit page. Here's the layout :
We also modify some of the game script, like when player colliding with lever, chest, key, and light switcher. We modify it to OnMouseDown instead of OnTriggerEnter2D.
Get Cursed Castle : Princess and Shadow
Cursed Castle : Princess and Shadow
2D Platformer
Status | Prototype |
Author | Tanpanama |
Genre | Platformer |
More posts
- Completed Inventory ScriptJan 08, 2018
- Devlog Week 13 - Adding New Decoration AssetDec 31, 2017
- Devlog Week 12 - Adding Enemy Character SpriteDec 31, 2017
- Devlog Week 11 - Creating Main Menu, Option, Credit, Story, Splash ScreenDec 12, 2017
- Devlog Week 10 - Camera ImprovementDec 05, 2017
- Devlog Week 9 - Storyboard & Cutscenes ConceptNov 27, 2017
- Devlog Week 8 - Adding Item in Inventory & Inventory UINov 19, 2017
- Devlog Week 7 - Added Inventory System & Discussion About AssetNov 13, 2017
- Devlog Week 5 - PrototypeOct 30, 2017
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