Devlog Week 5 - Prototype
In this week, we already finish our prototype game. We also make many improvement on art and script. We already create the move and idle animation for the character. We also add the sound effect and background sound to our game. We already create the main menu UI and end game UI. We will smoothing the main menu UI and end game UI at next week. We also create a long track for our prototype level and many obstacles/puzzle that player need to solve. Here's the example of the idle animation :
And here's the example of the walk animation :
We create this walk and idle animation with anima2D (from rigging to animation). And also, this is our unity project look like :
We will also provide how to play this game in here :
You need to reach the finish line to clear the stage. Princess/shadow can only move right(using right arrow) and left (using left arrow). If princess stuck, player need to change it to shadow and if shadow stuck, player need to change it to princess. Player need to press T to change from princess to shadow and vice versa. Player need to use shadow if the princess stuck to find a new path and find key/something that is used to clear the obstacles in princess world. It's also applied if the shadow stuck and player need to use princess.
We also attach the sound here
Get Cursed Castle : Princess and Shadow
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