Devlog Week 11 - Creating Main Menu, Option, Credit, Story, Splash Screen
Cursed Castle : Princess and Shadow » Devlog
In this week we already create our main menu UI, story UI, pause UI, option UI, credit UI, Exit UI, we will provide the screenshot below for the details
We also already add this UI menu to our unity project
Get Cursed Castle : Princess and Shadow
Cursed Castle : Princess and Shadow
2D Platformer
Status | Prototype |
Author | Tanpanama |
Genre | Platformer |
More posts
- Completed Inventory ScriptJan 08, 2018
- Devlog Week 13 - Adding New Decoration AssetDec 31, 2017
- Devlog Week 12 - Adding Enemy Character SpriteDec 31, 2017
- Devlog Week 10 - Camera ImprovementDec 05, 2017
- Devlog Week 9 - Storyboard & Cutscenes ConceptNov 27, 2017
- Devlog Week 8 - Adding Item in Inventory & Inventory UINov 19, 2017
- Devlog Week 7 - Added Inventory System & Discussion About AssetNov 13, 2017
- Devlog Week 6 - Main Menu, Option, Splash Screen Layout & Modified ScriptNov 06, 2017
- Devlog Week 5 - PrototypeOct 30, 2017
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