Devlog Week 7 - Added Inventory System & Discussion About Asset
In this week, we are developing the inventory script. The inventory system is almost done, only the inventory UI left. Player will only have 10 inventory slot. They can only keep and use the item at selected location. In this week also, we already discuss the maximum level in this game, the final boss, and there are collectible item in this game too. The collectible item is holy scripture that need to be collect and combine it to unlock the final boss and win the game. The art team is still in developing the scripture sketch, and final boss sketch. The programming team is still developing the inventory UI, and also will develop the trajectory shoot system. We will use trajectory shoot system because it's has unique style and rare to find in 2D platformer game.
Get Cursed Castle : Princess and Shadow
Cursed Castle : Princess and Shadow
2D Platformer
Status | Prototype |
Author | Tanpanama |
Genre | Platformer |
More posts
- Completed Inventory ScriptJan 08, 2018
- Devlog Week 13 - Adding New Decoration AssetDec 31, 2017
- Devlog Week 12 - Adding Enemy Character SpriteDec 31, 2017
- Devlog Week 11 - Creating Main Menu, Option, Credit, Story, Splash ScreenDec 12, 2017
- Devlog Week 10 - Camera ImprovementDec 05, 2017
- Devlog Week 9 - Storyboard & Cutscenes ConceptNov 27, 2017
- Devlog Week 8 - Adding Item in Inventory & Inventory UINov 19, 2017
- Devlog Week 6 - Main Menu, Option, Splash Screen Layout & Modified ScriptNov 06, 2017
- Devlog Week 5 - PrototypeOct 30, 2017
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